CRYENGINE - Wwise Project DLC

CRYENGINE - Wwise Project DLC

The EaaS Wwise Project DLC provides access to the official Wwise Project utilized for integrating audio within the CRYENGINE SDK levels. It offers a comprehensive look at what Wwise and CRYENGINE can achieve, demonstrating optimal methods for configuring the Wwise project structure and utilizing it with CRYENGINE's...

Release Date 7 Oct, 2014
Developer Crytek
Publisher Crytek
Platforms Windows
Price Free to Play

System Requirements

Component
Minimum
Operating System
Windows Vista SP1, Windows 7 or Windows 8.1 (64bit)
Windows Vista SP1, Windows 7 or Windows 8.1 (64bit)
Processor
Intel Dual-Core 2GHz or AMD Dual-Core 2GHz C
Intel Core2 Duo P9300 @ 2.26GHz C
Graphics
NVIDIA GeForce 400 series or AMD Radeon HD 6000 series B
Radeon 520 B
Memory
4 GB
8 GB
Storage
8 GB
8 GB

Suggested PC Build

Minimum Build

  • CPU: AMD E2-9030
  • GPU: Intel HD 6000
  • RAM: 4 GB
  • Storage: 8 GB
  • OS: Windows Vista SP1, Windows 7 or Windows 8.1 (64bit)

Recommended Build

  • CPU: Intel Core2 Duo P9300 @ 2.26GHz
  • GPU: Radeon 520
  • RAM: 8 GB
  • Storage: 8 GB
  • OS: Windows Vista SP1, Windows 7 or Windows 8.1 (64bit)

About This Game

The EaaS Wwise Project DLC grants access to the official Wwise Project employed to integrate all audio in the CRYENGINE SDK levels.

This content offers a solid perspective on the capabilities of both Wwise and CRYENGINE, illustrating best practices for configuring the Wwise project structure and using it alongside CRYENGINE's Audio Controls Editor (ACE).

Installing this DLC enables the Audio Controls Editor to show all setup connections between CRYENGINE’s ATL and the Wwise audio middleware. This allows you the flexibility to modify connections as desired. Furthermore, you can utilize this DLC as a reference to understand how Crytek Audio Designers implement Wwise, aiding you in creating your own Wwise project for the new CRYENGINE Audio Translation Layer (ATL).

Setup instructions for this DLC are located in the CRYENGINE Documentation.

Audiokinetic's Wwise Middleware is free to use in your CRYENGINE projects if you utilize up to 200 media assets.

The team at Audiokinetic can supply a license fitting your project's needs; register with them via the link below for options ranging from student to AAA projects.



If you do not intend to sell your game commercially, Audiokinetic offers a free license for non-commercial projects without restrictions on media assets.
The Wwise Non-Commercial License is suitable for game prototypes, freeware development, or academic work.

Should you plan a commercial release later and exceed the 200 asset limit, you can purchase a suitable Wwise commercial license.
For further details, please visit their site. If you have questions about Wwise licensing, they are ready to assist.


Legal
All Audio content of the Wwise SDK Demo project: Crytek GmbH. All rights reserved. © 2015 Crytek. The Audio Content in this project belongs to Crytek.
To obtain, use, or modify the Original Audio Assets from the CRYENGINE-Wwise Project DLC for commercial or public demonstration purposes, please contact Crytek directly.