Earth 2160
Following the annihilation of the Earth in 2150, the leaders of the Eurasian Dynasty escaped via an evacuation armada and now battle for the endurance of the human race. Their command center is a singular massive edifice constructed from numerous smaller modular components.
System Requirements
Component
Minimum
Recommended
Operating System
Windows XP / Vista / 7 / 8
Windows XP / Vista / 7 / 8
Processor
Intel/AMD Single Core CPU with 2.0 GHz C
Intel Core2 Duo P9300 @ 2.26GHz C
Graphics
DirectX 9.0 compatible graphics card with 128 MB RAM C
MOBILITY RADEON 9800 C
Memory
1 GB
2 GB
Storage
2.0 GB
2.0 GB
Suggested PC Build
Minimum Build
- CPU: AMD E2-9030
- GPU: Matrox M9188 ATX PCIe x16
- RAM: 1 GB
- Storage: 2 GB
- OS: Windows XP / Vista / 7 / 8
Recommended Build
- CPU: Intel Core2 Duo P9300 @ 2.26GHz
- GPU: MOBILITY RADEON 9800
- RAM: 2 GB
- Storage: 2 GB
- OS: Windows XP / Vista / 7 / 8
About This Game
After the planet Earth was destroyed in 2150, the Eurasian Dynasty leaders fled on an evacuation fleet and are now fighting for humanity's survival, operating from a base that is a single large structure composed of variable parts. The Lunar Corporation, already located on the Red Planet, seeks a new home and base, utilizing buildings that stack like skyscrapers but possess the unique ability to defy gravity for rapid movement. The UCS machines evolved from battle units, eliminated the human survivors during the voyage to Mars, and are now executing a plan to dominate the solar system with a mechanical army. Additionally, alien renegades imprisoned long ago in Mars' history have been awakened in 2160 by the landing of UCS ships. The game features four playable factions with distinct technologies and abilities, each offering more than 13 buildings and 13 units. It includes four single-player campaigns with seven missions each, a skirmish mode with 10 maps, and four multiplayer modes supporting up to 8 players across 10 maps. The terrain is realistic and multi-textured, and the game includes 12 virtual agents with special abilities. Modding teams can use the EarthC programming language SDK, and the soundtrack features 29 dynamically varied tracks, including the Superstorm, Platinum, and Titanium Map Packs.