Hard to Be a God
Hard to be a God is a science fiction role-playing game that incorporates elements of adventure and espionage.
System Requirements
Component
Minimum
Recommended
Operating System
Windows XP
Windows XP
Processor
Pentium 4 C
Intel Core i5-650 @ 3.20GHz C
Graphics
GeForce 6600 C
Quadro FX 360M C
Memory
1 GB
2 GB
Storage
2 GB
2 GB
Suggested PC Build
Minimum Build
- CPU: Intel Pentium 4417U @ 2.30GHz
- GPU: GeForce 6600
- RAM: 1 GB
- Storage: 2 GB
- OS: Windows XP
Recommended Build
- CPU: Intel Core i5-650 @ 3.20GHz
- GPU: Quadro FX 360M
- RAM: 2 GB
- Storage: 2 GB
- OS: Windows XP
About This Game
Hard to be a God is an RPG blending adventure with spy themes. The protagonist is a graduate of a medieval secret service academy, having mastered both combat and diplomacy. Strong, cunning, and intelligent, he stands as the most formidable figure in Arkanar, yet his familiar world continues to present surprises. A highly advanced Earth civilization oversees the unfolding events in Arkanar. The hero launches a new operation in league with Earth's forces, acquiring access to incredibly sophisticated technology. In his own primitive homeland, he effectively becomes a deity. What fate awaits? Features: Compelling non-linear storyline. Narrative written by the Strugatsky brothers, renowned Russian Sci-Fi authors. Interface merging medieval and alternative future eras within the game's universe. Unique system for character progression. Interactive game world. Real-time combat system featuring active pause, numerous combos, and special abilities like stunning and disarming. Diverse strategies for managing mercenaries and volunteers in the hero's party. Sci-fi technology replaces traditional magic mechanics. Free travel across locations and random encounters via a global map. Varied landscapes and environmental styles that influence movement speed.