PsychLabVR

PsychLabVR

PsychLabVR offers a virtual research environment accessible for free on Steam. The initial alpha release features simulated social interactions designed to gauge social anxiety levels. Collected information aims to establish a scientific basis for developing a no-cost, automated treatment for social anxiety disorder.

Release Date 4 May, 2017
Developer Noah Robinson
Publisher Noah Robinson
Platforms Windows

System Requirements

Component
Minimum
Operating System
Windows 7
Windows 7
Processor
Intel i5-4590 / AMD FX 8350 B
Intel Xeon E5-2418L v2 @ 2.00GHz B
Graphics
NVIDIA GTX 970 / AMD Radeon R9 290 S
Radeon RX 6550M S
Memory
4 GB
8 GB
Storage
500 MB
500 MB

Suggested PC Build

Minimum Build

  • CPU: Intel Core i5-4590 @ 3.30GHz
  • GPU: GeForce GTX 970
  • RAM: 4 GB
  • Storage: 1 GB
  • OS: Windows 7

Recommended Build

  • CPU: Intel Xeon E5-2418L v2 @ 2.00GHz
  • GPU: Radeon RX 6550M
  • RAM: 8 GB
  • Storage: 1 GB
  • OS: Windows 7

About This Game

Developed by a group spearheaded by Noah Robinson, a clinical psychology doctoral candidate at Vanderbilt University, PsychLabVR functions as a virtual research hub. This software is available at no cost via the Steam VR marketplace. With appropriate IRB approval, we gather behavioral metrics and survey responses within an online, immersive virtual setting. The premiere alpha experiment utilizes simulated social scenarios to assess social anxiety, with the goal of using this information to build a scientifically-backed, automated, and free therapy for the disorder. Additionally, we intend to grant access to the platform for other researchers to gather data using Unity-based environments within PsychLabVR. For further inquiries, feel free to reach out to Noah Robinson.

Future updates will introduce new experiments and complimentary treatments.

Please note that transitions between scenes can take anywhere from 1 to 5 minutes, during which the application might seem unresponsive. While we work to resolve this issue, please be patient, as the next section of the experiment will eventually load.