Rogue Port - Red Nightmare
Assist in reuniting your lost companions and rescue your family from beasts, mutants, inanimate objects, extraterrestrials, and zombies!
System Requirements
Component
Minimum
Recommended
Operating System
Microsoft Windows XP / Vista / 7 (32-bit/64-bit)
Microsoft Windows XP / Vista / 7 (32-bit/64-bit)
Processor
Intel Pentium 4 2.0 GHz C
Intel Core2 Duo P9300 @ 2.26GHz C
Graphics
N/A
N/A
Memory
1 GB
2 GB
Storage
400 MB
400 MB
Suggested PC Build
Minimum Build
- CPU: AMD E2-9030
- RAM: 1 GB
- Storage: 1 GB
- OS: Microsoft Windows XP / Vista / 7 (32-bit/64-bit)
Recommended Build
- CPU: Intel Core2 Duo P9300 @ 2.26GHz
- RAM: 2 GB
- Storage: 1 GB
- OS: Microsoft Windows XP / Vista / 7 (32-bit/64-bit)
About This Game
"Rogue Port - Red Nightmare" presents itself as a contemporary turn-based RPG featuring 16-bit visuals, a calendar system with day and night cycles, and dynamic lighting. At the start, you will name your companions and pet dog, select a class from three options for your main hero, and answer questions to establish their stats. Key features include: - Complete Controller Support. - Changeable Equipment (the main hero's sprite alters depending on the gear worn). - Day/Night Cycle (one real-world second equals one in-game minute) and Calendar System (four distinct months per Season). - Dynamic Lighting (exterior areas feature lighting effects that shift with the time of day). - Randomized Trash Can Loot (every searchable bin contains one of three potential random items). - Stamina-Based Running (sprinting is limited by your available stamina). - Limited Fog of War (tiles in caves and dungeons are only revealed within a small radius around the hero). - Hidden Chests (any map containing enemies hides a chest that materializes only after every foe on that map is defeated). - Portals (thirty unique portals exist, each appearing on specific calendar days irrespective of the season). - Animated Battlers and Scenery (both the backgrounds and the enemies you encounter in battle are animated). - Adaptive Soundtrack (the background music shifts according to whether it is day or night). - Arcade Mini-Games (playable arcade titles named "StarShot" and "Jumper," each offering exclusive rewards). - Player Garden (located behind your home, this garden permits growing four crops simultaneously; harvest quality relies on watering frequency, and consuming crops boosts your maximum stamina). - Seasonal Festival (a festival occurs monthly in Rogue Port City where the Mayor evaluates crops, granting chances to win exclusive prizes unavailable anywhere else). - Original soundtrack created by Cwglassmusic and Kain Vinosec.