The Deed
Offering a grimly unique take on the classic murder mystery genre, The Deed is an Adventure/RPG experience focused on successfully committing a crime. Arran Bruce, the legitimate heir to Dunshiel House, goes back to his ancestral estate to confront his distant relatives and settle a personal feud.
System Requirements
Component
Minimum
Recommended
Operating System
Windows 98/XP/Vista/7/8/10
Windows 98/XP/Vista/7/8/10
Processor
Intel Pentium III 800 Mhz D
Intel Celeron 827E @ 1.40GHz D
Graphics
N/A
N/A
Memory
N/A
2 GB
Storage
512 MB
512 MB
Suggested PC Build
Minimum Build
- CPU: AMD Athlon XP 3400+
- Storage: 1 GB
- OS: Windows 98/XP/Vista/7/8/10
Recommended Build
- CPU: Intel Celeron 827E @ 1.40GHz
- RAM: 2 GB
- Storage: 1 GB
- OS: Windows 98/XP/Vista/7/8/10
About This Game
With a darkly unique spin on the conventional murder mystery, The Deed is an Adventure/RPG game centered around evading capture after a killing.
Arran Bruce, the legitimate heir to Dunshiel House, returns to his family residence upon discovering that his violent father intends to bypass him in the Will, favoring his sadistic, unstable younger sister. Motivated by fury and greed, Arran decides to eliminate his sister to secure his legacy. Can he succeed in escaping the repercussions of this malevolent act?
Arran Bruce, the legitimate heir to Dunshiel House, returns to his family residence upon discovering that his violent father intends to bypass him in the Will, favoring his sadistic, unstable younger sister. Motivated by fury and greed, Arran decides to eliminate his sister to secure his legacy. Can he succeed in escaping the repercussions of this malevolent act?
- Meet the Family:
Navigate Dunshiel House and meet Arran's warped, dysfunctional relatives and their staff. Beware, though—your every dialogue choice and action can significantly affect the outcome of The Deed! - Choose the Weapon:
A cord, a candlestick, or classic rat poison? Many common items can be utilized for dark, evil purposes. Carefully select from ten potential murder weapons, keeping in mind who might be implicated as a suspect based on your pick. - Plant the Evidence:
Father, mother, maid, butler... any of these people could be accused of your vile act if you discover the appropriate clues, place them correctly, and manage to incite the Inspector's suspicion. - Face the Inspector:
Once the dirty work is finished, you must face the reckoning and answer to the cunning, sharp-witted Inspector. Can you sidestep his queries and avoid suspicion? Will you depart as a free individual? Numerous endings lie ahead ...